> For the complete documentation index, see [llms.txt](https://wizverse-1.gitbook.io/wizverse/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wizverse-1.gitbook.io/wizverse/overview/character-attributes.md).

# Character Attributes

In **Wizverse**, each wizard has a set of core attributes that determine their performance in battles. These attributes can be enhanced through character selection and weapon upgrades.

**Core Attributes:**

* **HP (Health Points)** – Maximum amount of health a character has.
* **ATK (Attack Power)** – Determines the strength of a character’s magical attacks.
* **DEF (Defense)** – Reduces incoming damage from enemy attacks.
* **SPD (Speed)** – Affects movement speed and attack frequency.
* **EXP (Experience Points)** – Earned during gameplay to level up the character.
* **SCORE** – Points accumulated in the game, often used for rankings.
* **HP.RE (Health Regeneration)** – The rate at which health naturally restores over time.
* **HP.LE (Life Endurance)** – Affects resistance to persistent damage over time (e.g., burning effects). If a character is ignited, HP will decrease at a specific rate per second based on this attribute.

**Attribute Enhancements:**

* Base Stats Attributes (for default character with default weapon)

  \- Base HP : 100

  \- Base ATK : 30

  \- Base DEF : 20

  \- Base Move SPD : 50

  \- Base EXP Rate : 0%

  \- Base Score Rate : 0%

  \- HP Recovery Rate : 0%

  \- Dmg Leech HP Rate : 0%
* **Characters** Fynn and Fae provide a universal boost of **+5** to all attributes upon selection.
* Base/Default Weapons: Glow Staff. Payable Weapon: Ice Staff and Fire Staff.
* Ice Staff Weapon:

  \+ 3 ATK

  \+ 5 DEF

  \+ 2 SPD
* Fire Staff Weapon:

  \+ 5 ATK

  \+ 2 DEF

  \+ 3 SPD

By strategically selecting characters and equipping powerful weapons, players can optimize their stats for a competitive advantage in **Wizverse** battles.
